![]() ![]() What happens when a settlement is under attack on the other side of the map? What if you don't have the resources to build and need to go collect them? It just might not be practical to source things locally. This just won't be feasible in Survival Difficulty.Īside from the health risks while being overencumbered, you won't be able to Fast Travel. Most people will loot a lot of stuff and Fast Travel back and forth, and some nutters like myself will just carry over 2,000 weight while they bounce from location to location stripping it of anything usable. I like building things, okay? It's my jam.Ĭrafting and building in settlements requires a lot of junk in Fallout 4. I have over 450 hours in Fallout 4. I've spent probably half of that time working on Settlements. Settlement management will be much more frustrating and grindy than it already is I just think Bethesda needs to carefully consider how Survival Difficulty is going to interact with all of the perks and at least make an effort to ensure there's no wasted space in the perk tree. Mind, I'm not necessarily saying that certain perks being more or less important is necessarily a bad thing. However, the severity of the supply situation coupled with the lack of Fast Travel might make it a necessity for Survival Difficulty. You don't strictly need to take something like Scrounger. One of the nice things about Fallout 4 is that there are very few "essential" perks, at least in my eyes. For example, will Cannibalism increase your Fatigue? Can you counteract the downsides of it with higher levels of the perk? There's not really much detail in how some of the more game-changing perks are going to interact with the new mechanics and how they might be changed for Survival Difficulty. This particular build may not be viable in Survival Difficulty.Īside from some perks just outright not working anymore, other perks will likely need to be changed in some fashion. For example, Strong Back 4 as it is would be rendered completely useless as you can't Fast Travel at all. You run the risk of losing health and suffering limb damage while overburdened as well. However, these perks might not be as helpful in Survival Difficulty. This combination of perks allows me to stay constantly on the move without ever having to worry much about carry weight because I am a terrible person who likes to pick up absolutely everything that isn't nailed down. Action Boy/Girl refreshes my Action Points at a faster rate, and Moving Target 3 makes sprinting (or jogging while overburdened) use less AP overall. Strong Back 4 gives me extra carry weight, lets me jog while overburdened at the cost of AP as if I were sprinting, and allows me to Fast Travel while overburdened. For example, one of the combinations I personally use is Strong Back 4, Action Boy/Girl 2, and Moving Target 3. ![]()
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